This animation was created in Autodesk Maya as part of my first assignment at PIXL VISN. The project focused on introducing the fundamental principles of 3D animation, including timing, movement, scene composition, and camera work.
Inspired by the classic Pac-Man game, I recreated the recognizable arcade atmosphere while developing my understanding of Maya’s animation workflow. This project represents one of my first steps in transitioning from Blender to Maya and building a stronger foundation in professional 3D animation.