Portfolio

A collection of my 3D projects, cinematic work, Unreal Engine scenes and digital creations.

Moonroot Packaging – CG Turntable

28.07.2026 09:54
 A dark fantasy-inspired product package created in Autodesk Maya and presented as a fully textured turntable render. 

Animation - Term 1 - BouncingBalls

28.07.2026 09:48
Bouncing Balls Animation

This animation was created in Autodesk Maya as part of my second assignment at PIXL VISN.

Animation of Term 1 - Pacman

28.07.2026 09:17
Pac-Man Animation

This animation was created in Autodesk Maya as part of my first assignment at PIXL VISN.

CG Term Assignment 01

25.07.2026 08:52
CG Term Assignment 01
This project presents a realistic nighttime environment inspired by a historic town square. The main focus is a large central building illuminated by warm lighting, creating a welcoming yet mysterious atmosphere. The scene is composed using detailed cobblestone streets, traditional stone buildings, decorative street lamps, and carefully placed vegetation to enhance realism.

Riftveil the Game

30.05.2026 19:45
Venture into a living alien megastructure, recover lost technology, and survive the horrors lurking beneath the surface. Build and expand your base, upgrade your suit, and push deeper into an ever-changing world where every expedition could be your last.

PIXL VISN Application Showreel

28.05.2026 14:25
This showreel was created as part of my application for PIXL VISN and highlights my skills in 3D art, animation, and real-time production.